New designers often ask how to design a logo. Below is my process
for designing logos; YMMV (your mileage may vary) — which
is fine. I'm just sharing my process with you so that you have
a starting point. Most of this logo process is in a certain order
— for instance, you should always get information about
the company and its market before you even think about designing
— but certain steps aren't so cut and dried. I might look
around for information before picking fonts, for instance.
Gather information
It's imperative that you understand your customer's target market before you even
begin to think about designing a logo. If it's seniors or children,
for instance, you may need larger fonts. If it's lawyers, you'll
want a very conservative design.
If it's Generation Xers, you can get a bit more wild and crazy. So ask your customer
these questions, but don't be surprised if they have a tough time
answering them — many companies never give any consideration
to just who their target market is:
What is the average age of your target market?
What level of education do they have?
What gender is the majority of your target market?
Is there a certain ethnic group you're targeting?
Describe the benefits of your company/product.
What is the most important benefit to your customer?
What is your USP (unique selling point)?
What are the strengths and weaknesses of your competitors?
What images/symbols do you want to be associated with?
What images/symbols do you not want to be associated with?
Do you want a logo mark (graphic) or an all text logo?
When someone looks at your logo, what is the first thing you want
them to think?
How will the logo be used? (in print, on the Web, sign age?)
It's not a bad idea to go through your portfolio and have the
customer tell you which logos he likes, and why, or what sort
of style appeals to him/her.
I start looking through all my fonts, and write down the names of the ones that
I think will be appropriate for the logo. The reason I don't just
hop on the computer to look at fonts immediately is that I don't
have all my fonts installed. If I did have all my fonts installed
all the time, it would really slow down my system. Of course,
to look through your fonts, you must have a print out of your
fonts available.
Once I've decided on fonts (there are no set number, just whatever strikes
my fancy), I start setting the company name. I set it in all caps,
in lowercase and caps, as many variations as I can think of. Then
I begin assigning the fonts I've chosen to each and every variation.
Next I print it out; do not skip this step, it's very important.
It's amazing how good something can look on your monitor, only
to look very bad printed.
Once I've finished, I pick the fonts I like and move on.
Be inspired
You may have ideas for the logo just overflowing your brain. Or you may need
some inspiration. I look through the following to get the creative
juices flowing:
Logo books
Clip art
Magazines
The phone book
Designer's Portfolios
Sketch thumbnails
I do, still, start with sketching a thumbnail, rather than moving right to
the computer. My customers almost never see my thumbnails; usually
they are just for me. They're very rough, which is part of why
the customer never sees them! I will sketch one day, put it aside,
come back to it the next, and so on.
Pick top three thumbnails
Hopefully you've developed a lot of thumbnails. You should shoot for ten
at the very least, and hopefully as much as thirty or more. Get
as much feedback from family, friends, and coworkers as you can
at this point.
Sometimes we find that our very first idea is the strongest; other times it's only
after playing with a logo for a couple of weeks that the "right"
one leaps out at you.
Get on the computer
Now you've got direction: thumbnails and fonts. So it's time to
put it all together. Now it's time to sit down at the computer
and bring life to your sketches.
Depending on how detailed your sketches are, this may be as simple as scanning
in and tracing, or you may need to start from scratch. I almost
never have a thumbnail so polished that I can just scan it in,
but that's me.
You may find that once you start playing with the logo on the computer, it takes
on a life of its own. Often I have what I think is a good idea
in a sketch, but suddenly I just tweak it a little on the computer
and viola! A logo. At this point you should be working in black
and white, and small enough so that the logo will fit on a business
card.
Refine, refine, refine
Pick the top three to five logo concepts you created, and show those to your customer.
Now, of course, the fun begins. You'll need to refine the logo per your customer
feedback. If they don't like any of the concepts, find out specifically
what they don't like:
Is it the graphic?
Is it the font?
Is it the style?
Is it the size?
Get colorful
When you've refined your logo to everyone's satisfaction, it's time to get colorful.
You may need to go back to the inspiration step and look around
to find color combinations you like (or check out the Color Gallery).
As with fonts, try out a number of color combinations. Don't forget to print
it out, but also don't forget your Pantone swatch book. Customers
have a hard time visualizing color, so it's very important that
you explain to them the difference between viewing color on a
monitor, printed on an inkjet, and commercially printed.
If all you're doing is developing a logo, you're done!
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